Sennestin [Gamejam demo]
Sennestin is a challenging sokoban style action puzzle game that combines real time elements with tile based puzzle solving.
This game supports keyboard only
If you feel like you're stuck on a room, feel free to take a break and come back to it later.
This game saves automatically and uses cookies. Clearing or blocking cookies might result in the save feature not working properly.
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Credits:
ff73: Game design, Art, Sound
xe: Programming, Additional art
mint: Music, Additional sound
Created in 10 days for the Pirate Software game jam
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | ff73 |
Genre | Puzzle, Action |
Made with | GameMaker |
Tags | 2D, Atmospheric, Bullet Hell, GameMaker, Mystery, Pixel Art, Singleplayer, Sokoban |
Average session | A few hours |
Comments
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i enjoyed the silly puzzle game :3, many fun, the funny shadow boi was a fun little thing to workaround
It is well polished I didn't stumble upon any bugs. Music is fitting.
I don't like the turret mechanic, it needs dexterity that I don't have and don't expect in a puzzle game
Other than that it's a cool game
Nice sound effects, good music, good concept over all. The difficulty ramped up veery quickly so I got stuck on level 3 and could not continue. Well made overall, good job!
good